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All the languages in and near Kyanfir developed from the old empire of Mano-Ade where the main language was Iuze. Influenced by distance and various nomadic tribes, each country eventually developed its own form and dialect. The Church of the Thirteen Gods uses classical Iuze in both written and spoken liturgy, providing a common language for translation and trade.
Most in Kyanfir speak a dialect known as Hezrei, influenced by the pirate nomads that raid the middle of the country each winter and the coastal cities each summer who speak a gutteral tongue called Dzek. Those near Nuray may be fluent in Ibuil and Jannasberre has a considerable number of Ihreun speakers from Kai-Alti. Only scholars speak Ierae, the most common language of the elven barbarians, and Enel of the nomadic Reptile Folk.

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“Beast men are nomads who will live in any terrain provided there is a settlement to raid nearby. They are superb pirates and plague the shipping of more stable, settled nations the world over. Beast men average about 7′0″ for males and 6′6″ for females, weighing in near 250 pounds and 200 pounds each. Beast men live short, brutal lives that are only about 30 years long (maximum 40 years) and have a child mortality rate near 10%. Their families usually produce only 1 or 2 children altogether. Beast men are covered in white, black or brown fur and have black eyes.” Excerpted from Demographics.
Terrific sailors, any beast man character will have at least one pip in navigation. However, beast men aren’t easily accepted by more civilized cultures and prejudice will be rampant. Also, beast men have trouble adapting to very warm climates. Beast men easily scare opponents with their large size, however, and many don’t care what outsiders think of them.
Important attributes and skills include Read More »
Image via WikipediaBeast men believe that the spirits of the dead, sentient and otherwise, haunt the killer for eternity unless appeased. Bone witches are the people who do this. Whenever a beast man kills something whether it be man, dwarf or deer, he tries to retrieve a small bone to take back to his tribe. Then he gives the bone to the witch, who adds it to the myriad already attached to her in jewelry and clothing, speaks to the spirit of the dead being and makes peace with it so the spirit will move on instead of haunting the beast men. Since beast men are nomadic, she could have bones from dozens of different kinds of sentient beings and animals.
The tribes believe that whenever something bad happens, Read More »
Image via WikipediaOverview
Valiant has about 400 million intelligent beings altogether and is currently in a period of expansion. The current worldwide growth rate is about 0.48%. Humans make up the majority of this at 60% of the total population with a 0.67% growth rate, dwarves 13% and 0.43%, elves 12% and 0.23%, reptile folk 9% and 0.52% and beastmen 7% and 0.50%. There are a thin scattering of other intelligent races but they are so widespread and thinly populated that numbers aren’t available.
By far the majority live on the central landmasses close to the equator where it’s possible to grow food all year around. These populations account for Read More »